I briefly mentioned drillable media in a previous post "World Building: An Example", but what exactly do I mean by that? Moloney (2011) asks "How can we activate the public’s curiosity, enough to sleuth out more depth and detail on their own?". Basically, what must be done to make the viewer, your audience, dig more deeply, or drill, into the media. This is where a more detailed world, that you can hint at in the primary text, comes in.
If you have solid world building, cr
The forms in which we present visual media are changing all the time. From the development of 3D, to 360 degree cameras becoming more commercially available, and the evolving world of virtual reality.
This opens up a whole range of new options for writers to create worlds, characters and narratives that don't fall into a traditional film or television frame. To be able to do this however a writer first needs to understand what is different about the medium in order to prope
We looked at an outline for creating a world in a the previous post 'World Building: What to Include'. Now lets look at an example to see this method in practice. We will look at a continent sized nation called Ank'Celesti. This is a nation I have created to set a feature length script within. A document was created separate to the script or character information that focuses solely on the setting, we will examine a few of the sections from that document in this example. Fir