March 24, 2017

Previously we discussed making your media drillable (Jenkins, 2017, and, Moloney, 2011). Now I would like to discuss a topic that is directly linked with this. That is the topic of Fandom, or 'the fans of a particular person, team, fictional series, etc. regarded colle...

February 24, 2017

I briefly mentioned drillable media in a previous post "World Building: An Example", but what exactly do I mean by that? 

Moloney (2011) asks "How can we activate the public’s curiosity, enough to sleuth out more depth and detail on their own?". Basically, what must be...

February 10, 2017

We looked at an outline for creating a world in a the previous post 'World Building: What to Include'. Now lets look at an example to see this method in practice.  

We will look at a continent sized nation called Ank'Celesti.  This is a nation I have created to set a fe...

January 27, 2017

When you begin planning a narrative, in particular one not set in the "real world" you need to consider the environment your characters occupy. Everything from the culture, to the landscape, could become important, and you don't want to be writing then suddenly realise...

November 30, 2016

Previously we have discussed how to frame emotion in your scene and also how to represent emotion and character through alternate means. Now we need to consider the actual writing of a character, and the ways in which you bring them to life.

A character is more than j...

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©2019 by Chris Paul Walton.